The Orks are not only brutal and barbaric, but also possess a lethal talent for engineering lumbering war engines that are as deadly as they are menacing. Led to war by a Big Mek with a crackling shokk attack gun and a wily Mekboy, the Orks' Deff Dreads and Killa Kanz fire one ragged salvo after another into the enemy lines. Foes are blasted, burned and shredded by gunfire, yet this is only a prelude to the true slaughter. Revving massive saws and clacking ironclad pincers, the Ork walkers bellow mighty howls of 'Waaagh!' before charging with ground-shaking ferocity into the foe.
Comprising everything you'll need and more to form a Spearhead Detachment in Warhammer 40,000: Apocalypse (or to kick-start your Orks collection with a bang), the Orks Spearhead Detachment set includes your three mandatory Heavy Support units (and a fourth for good measure!) as well as an Elites unit and an HQ choice to lead it. As Characters, either the Big Mek or Mek can also serve as the Detachment’s Warlord, enabling you to generate an additional Command Asset each turn.
An Orks Spearhead Detachment includes the following multipart plastic kits:
- 1 x Big Mek with Shokk Attack Gun (Supplied with a Citadel 40mm Round Base)
- 1 x Mek (Supplied with a Citadel 32mm Round Base)
- 2 x Killa Kans (6 miniatures, each supplied with a Citadel 60mm Round Base)
- 2 x Deff Dreads (2 miniatures, each supplied with a Citadel 60mm Round Base)
Warhammer 40,000 rules for these units can all be found in Codex: Orks, while a pdf with their Apocalypse datasheets can be downloaded for free from Warhammer40000.com/Apocalypse/Datasheets